The Instance #188 – Betty White Was A Horrible Arena Teammate

Big News Of The Week

That’s Right: It Could Kill Everything

This week, Blizzard unveiled the latest in their in-depth examination of content forthcoming in Cataclysm: The Halls of Origination. It is a level-85 five-player dungeon in Uldum, featuring an unparalleled journey through the timeless titan construction and seven unique boss fights. Hidden deep within its halls lies an ancient treasure that, if placed in the wrong hands, could endanger all life on Azeroth!

Rumors And Scuttlebutt

Finding Out Who Your Real Friends Are

Blizzard officially announced their long-planned Real ID system this week, raising many more questions than were answered on their new service website. As previously stated, the new chat system will allow for cross-game chat in Blizzard games on, the ability to see your friends on any character that they’ve created, broadcast announcements, and better see what your friends are doing in-game.

Mandatory Glyphs And Talents Are A Drag

Our good friend the Blizzard Lead Developer Greg “Ghostcrawler” Street invaded a thread in the forums on talent frustrations with a quote that buttoned up a really long jacket. Ghostcrawler said:

“We’re stuck in this trap sometimes where players want glyphs and talents to be meaningful but optional. That’s a pretty narrow design space. If we make a talent that affects Shield Wall, then it feels mandatory. If we make no talent that affects Shield Wall, then it feels like the talents aren’t affecting things you actually care about and can become this potentially marginalized aspect of the game. The argument seems to be that if you didn’t have to get Improved Disciplines, that you could get some other potentially juicy talent. True. The same would be true if you didn’t have to get Shockwave or if paladins didn’t have to get Ardent Defender. You need Improved Disciplines, but they need Vindication.

My point is that classes are balanced as part of their entire package. You aren’t balanced at the core level with talents and glyphs thrown on as gravy on top of that. Now we are making an attempt with Cataclysm to give players more options in how they talent. But still if you imagine a talent tree in which every single talent is optional, it’s also hard to imagine how every single talent is interesting or powerful enough.”

Town Cryer

Garrond writes: I’ve been given an invite to the Cataclysm alpha by someone I know who works at Blizzard. You might think this is great for any wow fan, but normally I’m the kind of person who stears well clear of spoilers for any game that I think I’ll play. I try and avoid any intimate details of new content – things like screenshots/videos or leaks about lore. Should I let my normal reluctance to ‘spoil’ new content stop me from jumping in the alpha? Or do you think that as I’ll actually be playing the game, rather than seeing videos or hearing about it, I wont actually be spoiling anything – i’ll be experienceing it first hand months before anyone else?

Joshua H. writes: I haven’t played WoW for a good six months so far, and I know that I’m missing it. But I’m no good at the level 80 content and find myself with nothing to do when I have gone back for a week or so at a time. So my question to you is this: do I go back to WoW before Cataclysm, or after? Is there content that will keep my leveling enjoying self happy, or should I just wait until I can start new characters in a new world?

Cataclysmic Drop Of The Week

We’re Running Out Of Time

This week on The Instance, we’re taking Drop Of The Week in a unique direction for a while – The Cataclysmic drop for the next few episodes is going to answer the question that we’ve gotten the most for the last few months – “what do I do before the Cataclysm?” Specifically, we’re going to use this series of segments to highlight something that you could do that you may never get to do again. And we’re kicking it off this week with some dungeons.

Additional show content provided by Darrell the Tipgiver, Steve “Buxley” Pietrowicz, James “Acuzod” Jefferies and the outstanding Instance Community.

Special thanks to DogHouse Systems, FigurePrints!, TypeFrag and SquareSpace for sponsoring this episode.

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24 thoughts on “The Instance #188 – Betty White Was A Horrible Arena Teammate

  1. How will they make it so everyone will not follow a certain spec? My guess is tools like RaWr will become more prevalent as gear with spec will match up more than it does currently. Unless you make every spec mathematically equal, which I believe is impossible, there will always be a best spec for gear makeup. Wow is not organic, it is a program full of complex mathematical equations, so as long as there is a math guru willing to help us out with these tools, we will rely on them to figure out our highest dps.

  2. The same but different. In my opinion they can make functional balance by making it like Randy his example about Improved SS and Wild Quiver. Yep make them the same, substancially but make them differen aesthetically and non-funcationally. SO they bothe do the same damage, but 1 might add a bonus to the XP the mob gives, or one might add to the rep, the mob gives, or one might add to the gold the mob drop, or one might jsut do something random. The tiotal DPS would be the same, but the ancillary effects could be totally different. That would be fun.

  3. ppl should definitely do any dungeons and most especially RAIDS they want to do before Cataclysm. All of the other content will still be there. My suspicion is that Blizzard will not be updating any Northrend surface content. Or touching Outland at all.

    I suppose you could create one of every race and run up to level 10 to experience the starter zones, but most of the quests are relatively unoriginal. My picks: Draenei, Blood Elf, Night Elf. You can really skip the rest.

  4. It seems to me that a character’s talent spec should be designed to increase the character’s effectiveness in that given role. Sure, it leads to cookie cutter builds and a character that looks like every other character of that spec/class. What makes your character special is how well you can do your given role within those parameters. Pushing the limits of your personal efficiency will give your character the uniqueness you desire and make you a god among men.

  5. Sunken Temple took me the longest to solo, because you have to do all the crap to lower the shield and kill a boss before you can engage the final boss.

  6. Thanks for playing my call :) I figured I was just being over-sensitive, but I wasn’t sure if there was a much more interesting explanation out there.

  7. Comment on controls:
    Scott/Randy have you ever thought of binding the auto-run key to the third mouse button?

    That way all aiming and movement is done through the mouse and you can keep your fingers on your hotkeys….

    … This method doesn’t help at all with strafing.


  8. Re: talent specs–whether it’s avoidance, heals, or dps, numbers aren’t everything. My tank spec gives up “essential” talent picks for Safeguard–without which the Lich King fight would have been MUCH harder. It’s such a valuable talent that if it cost 15 talent points instead of 2, I would gladly spend them. And yet, many talent specs are specific down to the last point spent, allowing no leeway if you want to have competitive performance.

    If “more options” means fewer talent points dedicated to the ‘skeleton’ of a talent spec, and more points spent on the player’s discretion on talents that actually change the way you play the game, then I’m all for it.

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  10. Not sure if Blizz updated after the podcast went out but the Real ID chat does indicate on the site that when you link up it will let the m see all of your characters present on battle net and any characters ever created even in future games.

    “When you agree to become Real ID friends with another player, both of you will automatically see all the other’s characters on your friends list. You’ll even see any characters your friend creates in future Blizzard games, carrying your social network forward and helping you stay connected with the people you enjoy playing with most.”

    As for the best mouse to play with (not sure if it works on a mac) the Razr Naga – righties only 12 buttons on the thumb, may take about 2 weeks to get used to the buttons but with ctrl and shift keys I have instant access to 36 buttons and of course with combos i could easily get that to 72 but do i really need that many? I basically only use the A and D key to strafe while running with my mouse.

    Pallies ftw

  11. Great show as usual, not sure if this will work for the guy with the mac, but suggest the Logitech G13 gaming keypad, includes programmable keys, joystick and is FANTASTIC for gaming in WOW

  12. I will gladly take a Alpha or Beta key for someone that gets one and doesn’t want to ruin the experience of the expansion. :) I’ll even say pretty please.


  13. PLEASE PLEASE PLEASE… The name and band of the song at the middle of the 187 show?, just before “Town Cryer”?… Seems that Scott is not reading Episode 187 comments, so if anyone knows wich song it is… please please tell. Love it!

  14. Randy mentioned very briefly a website that would suggest the next achievement you might want to work on, called “overachiever”. My googlefu is failing me today and I can’t find such a site to save my life. I’ve suggested that wowhead add something similar by allowing you to sort achievements by popularity, but until/unless they do so, I’d love to find something like that. Anyone have a link?

  15. I also would LOVE LOVE LOVE to know the name of the song that was played just before Town Cryer on Episode # 187. Please (anybody) reply. Thanks in advance!

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  20. Would love to know where that greenday/doctor who mix at the very end came from!

  21. myfu > yourfu. lol.
    Hey Gath, I came here looking for same thing. Couldn’t rem which show, so you saved me having to go back through them again.
    I couldn’t find initially as well, but after another look I think Randy was talking about

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