As Cataclysm approaches everyday news comes out about the changes that are being made to the game. A lot of what we are finding out is that some things are going away completely and the game is being simplified in many respects. Simple may not always be better but there are quite a few spells that seem extraneous or poorly designed that may have had a purpose at some point but now have outlived their usefulness. Should Blizzard just dump them all or is there anything salvageable? Let’s take a look at some spells that either need to be dumped or get a tune-up.
Lightwell – Maybe the dumbest spell I can think of. The idea is not horrible but in today’s raiding environment does anyone have time to stop their rotation for a moment to click on something for a heal? I know when I’m dpsing or tanking the last thing I want to think about is healing. That’s what the healer is for. I’ve got a great idea. How about we put a little Shadowwell on the ground and the healers can click on it to dps things? Dumb right? Right. Also, why in crap does damage break the heal? The only time I could see something like this really being useful is during a high damage AoE from a boss except with that wrinkle, it’s completely useless in those scenarios. According to Blizzard’s placement of the talent in the Holy tree, they must have assumed it was as powerful as Power Infusion or Shadow Form. Whoops. I don’t know a single Holy Priest who takes this talent and that is all the evidence I need.
Blizzard doesn’t appear to be dumping this spell and are even requiring that Holy Priest take it to get the Chakra talent. If they’re not dumping it, maybe Lightwell could be a spell you cast on a player who then heals everyone around them for certain amount over 6 seconds which would add to a Holy Priests existing AoE healing abilities.
Dampen/Amplify Magic – I know, we use Amplify Magic on the Saurfang fight. I’m aware of that. However; one fight does not make a spell useful or necessary. I also don’t know a single Mage who is excited when I remind them to please “give amp magic to the raid please”. They all have the same reaction, “Ugh”. Dampen Magic is especially useless unless you are in pvp and there are no healers which usually means you will be failing no matter what you do. I do think the idea is solid but in practicality it comes up so rarely that these spells are often completely forgotten about by many Mages.
We already know that Blizzard is planning to dump these spells and that doesn’t bother me in the slightest, but if we were to keep them maybe make them into more of a defensive cool-down rather than a 10 minute buff. I could definitely see the use in a combo spell that lessens magic damage taken and ups healing and lasts for say 6 seconds.
Raptor Strike/Mongoose Bite/Counterattack – Hunters are not a melee class. Yet we get three, that’s right, three different melee attacks. Absolutely the wrong way to teach a new Hunter that they should be shooting things from afar. Wing Clip is useful since Hunters need to get away from close up enemies but other than that I think it’s time to face facts. Hunters do need to be able to do some damage to people within melee range but to have three types of attacks is bit odd.
I love the idea of giving Hunters pistols to use in melee range. While you could use the same ranged abilities there would be a damage penalty that would encourage Hunters to get back out to range while not forcing us to keep melee abilities on our action bar. If you’ve ever played a Hunter you probably know how many abilities are already there and this would allow Blizzard to drop some lame abilities.
Mind Soothe/Soothe Animal – Druids don’t get Soothe animal until level 22. By that point you should just be going Cat Form and Prowling. Priests can Mind Soothe which I guess could be useful while questing but if you can’t kill a mob reliably you got bigger problems than Mind Soothe can fix. These seem like spells that sneaked in there because Blizzard need to give players something new around level 20 and ran out of ideas. Dumb spell with almost no uses at all.
I do like the idea of these spells upping the targets vulnerability to other spells though. I’ve heard of Priests using Mind Soothe on the Instructor Razuvious fight but I admit I have never confirmed that it really works. Imagine though that a Priest could use Mind Soothe to refresh a Shackle or a Mind Control or a Druid could use Soothe Animal to refresh a Hibernate or increase the length of a Cyclone. I could see some use in that.
Now you get to tell us what you think. Leave a comment with any spells you hate or think should change or tell me how wrong my analysis is. Now’s the best time to talk about these kind of things since the future of World of Warcraft is still being…well crafted and many spells will be dumped and overhauled.